Hold and spin slots
Hold and spin games start a respin round when enough coin symbols land. Those coins lock in place, you get three respins, and every new coin resets the count back to three.
- 28games
- 11studios
- 96.0%avg. coin return
- Highmost common volatility
Viking Frenzy Hold & Spin
Copper Treasure
Pirate Vault Hold & Spin
Blazing Express Hold & Spin
Silver Wolves
Frozen Jackpot Hold & Spin
Cherry Harvest
Cosmic Safari Hold & Spin
Pirate Galaxy Hold & Spin
Wild Nights
Pharaoh Garden
Velvet Safari Hold & Spin
Midnight Temple
Emerald Wolves
Diamond Gems Hold & Spin
Mystic Fiesta Hold & Spin
Mystic Wolves
Velvet Treasure
Diamond Rush Hold & Spin
Ruby Orbit
Sugar Kingdom
Thunder Frenzy
Jade Lagoon Hold & Spin
Atlas Quest Hold & Spin
Solar Pearls Hold & Spin
Ruby Treasure
Sunset Lagoon
About hold and spin slots on PlayClub
This page lists 28 games. The most played right now are Electric Crown Hold & Spin, Viking Frenzy Hold & Spin and Copper Treasure. The studios with the most titles here are Copper Kite, Tidecraft, Paper Tiger Studio.
The basic loop
Land six or more coin symbols to start the feature. Locked coins stay while the rest of the grid respins. When you run out of respins, every locked coin pays its value.
Filling the grid
Covering all fifteen positions usually awards the biggest fixed prize in the game. Some titles add collector symbols that gather the value of every coin on screen.
Pace and volatility
Base game wins in these slots tend to be modest, with most of the action saved for the feature. That makes many of them medium-high or high volatility.
Hold & Spin: common questions
How many respins do I get?
Most games start with three. Each new coin symbol resets the counter to three.
Is hold and spin the same as a jackpot slot?
Not always. Many hold and spin games have fixed prizes. Ones that also feed the lobby jackpots are listed under jackpot slots too.
Can I buy the feature?
No. Nothing can be bought on PlayClub, including bonus features.